Dead But Alive! Southern England Full Crack [addons]
- hydsesibeca
- Aug 24, 2019
- 8 min read
Updated: Nov 28, 2020
About This Game Dead But Alive is a zombie survival adventure/simulation set in South England.After a lifetime of danger and daring in the remote battlezones of the 21st century, this is the last thing you expected. As an ex-military officer looking to rebuild your relationship with your teenage daughter on simple camping holiday in the rural idyll of southern England, you find yourself in a fight for survival in a world devastated by the undead.Separated from your daughter, you must use all your hard-won combat, leadership, and survival skills to unite a small, motley team of survivors, build a camp, scavenge supplies, and face untold dangers - all while trying to track her down!The game features a non-linear storyline with moral choices on despair, commitment and sacrifice.Game FeaturesSandbox zombie survival simulationManage a team of survivors, build a camp and scavenge for suppliesDeal with depression, infection and starvation while trying to surviveNon-linear storyline with moral choices that have lasting consequencesFarm, hunt, negotiate, romance. The choice is yours!New! 2nd edition available now!The new 2nd edition is a complete re-working of the original game. When starting the game, you can choose to play either the classic version (including the slot-machine combat) or the new 2nd edition. The trailer is displaying the classic version. 6d5b4406ea Title: Dead But Alive! Southern EnglandGenre: Adventure, Indie, SimulationDeveloper:Niels Bauer GamesPublisher:Niels Bauer GamesRelease Date: 2 Oct, 2015 Dead But Alive! Southern England Full Crack [addons] I was looking to install a game I have not played in a while, and I know for certain it will not be this game.I can not recommend this game, in fact I would go as far as saying to avoid it even if it is on sale at a greatly reduced price. There are little to no redeeming features of this awkward mix of zombie survival and visual novel, supposedly this is episodic but part 1 was released over three years ago at the time of typing this review and there have been no significant updates or news, and to be honest it is hardly surprising given just how poor this game is.Avoid it,. I've been a fan of Winter Wolves games for quite some time now. I've played all of their titles that allow same sex (M+M) relationships and have never been displeased. In this game there are three men and three women (I believe?) who may be romanced; I chose two of the men and there were no consequences do to having more than one lover. The game takes place, for the most part, in a small camp which you must build up defenses for. This requires you to go out into the world and gather food and materials so that you can survive. I found it extremely easy to have more than enough food; I never fell into starvation mode. Gathering materials did eventually become tedious, particularly for the defenses, which get torn down constantly. Occasionally you will come up against zombies and have to play a ridiculous “slot machine” battle system. I hated the system, but fortunately there is an option to disable it and just focus on the story. The game is very simple to play, the dialogue is absurd, childish, possessed of terrible grammar and horribly misspelled; the graphics are dreadful.But please dear reader, these are not actually criticisms. These are factors which make Winter Wolves games sweet, charming, addicting and very fun to play. I absolutely loved the plot, the romances and the character development. Just a warning however: this game has a “to be continued” to it. You will not meet certain objectives, which I am assuming will come about with a new title.. Has more of a visual novel feel, where your choices affects the story. I became addicted, and was dying to see how my choice driven story would play out. I love this and can not wait for the next part.. The subject might lead people to believe that I will be too easy or maybe too harsh, I will try to be as fair as I can in my assessment.A couple of disclaimers before I begin: 1) I am not a fan of Zombie games, movies or anything else. I think the genre is overused and played out at this point. 2) I have liked or loved every Winter Wolves game I have purchased(Loren & DLC, SOTW & DLC, Roommates, Planet Stronghold and Spirited Heart Deluxe) 3) I know it says I have little to no time playing the game, but I bought the game through Winter Wolves website and then only got my steam key recently when the game was released here on steam.Okay, now on to the critique. I have 2 complete playthroughs of Dead But Alive and feel I have pretty much reached conclusions about how I feel about the game. I am going to lay out a list of the pros and cons as I see them.PROS:*The atmosphere is pretty solid and true to itself. The game is a zombie survival game, and it makes constant reference to this throughout.*The game makes you make apparently(I will get to this more in detail later) tough decisions right from the start.*The writing is true to the game's atmosphere and does a solid job of conveying character development*The game is largely glitch free and is pretty clean in the writing with few typos or grammatical errors.(This is a big one for me)*Having 3 ways to complete the final quest was a nice touchCONS:*While the writing is solid and conveys character, I find it lacking. It feels unnatural, largely because people don't say just one sentence at a time.*This leads to the second con, which is that with no text speed adjustment, I occasionally missed things that were said and just had to guess. I think this also created the issue with why the first con happened.(This and the first con were big ones for me)*The combat system was just clunky and unwieldy as far as I was concerned and it didn't take long for me to just turn it off*The rewards for the red, green, and yellow zones along with the resistance seemed contradictory to what the game states and to what seemed logical*The romances appeared so late in the game that I completely missed them the first time around due to finishing the last big quest before any of them had the chance to start, only realized after choosing a different approach to that final quest in the second run through.EDIT: I APPARENTLY MISSED AN OPTION IN THE OPTIONS MENU THAT MAKES THE TEXT CLICK TO ADVANCE. DOH!Conclusions: I think the game is okay, but a few things really bugged me, while the writing was solid in content and emotion, is was sorely lacking in the delivery. I think this was heavily impacted by the way the dialog was delivered. No ability to change the speed of the dialog and the fact that it just advanced automatically was a big thumbs down for me and probably(I am guessing) led to all the one line dialog that is simply not natural. I hope that can be blamed on the game engine. The next big issue for me was the slot machine combat. That just really broke immersion for me, I understand the attempt to create drama, but there just has to be a better way than that. Also, not having any of the romance initiating dialogs occurring until such a late point in the story was a bit off putting. Also being able to follow up with some of the characters on their personal quest would have made each character more memorable, you know like the personal quests from Loren. I don't want people to think I hate the game, just these things really kept me from liking or even loving a game that I would not have played normally. I tried out a genre I don't generally like because of Jack and his track record of delivering great VN games, and were it not for these issues I would be here gushing about a genre that in general I don't like.A few other smaller issues, that I had were things like my base camp was never attacked by zombies on my first playthrough and only after starting final preparations for the final quest on my second playthrough. This could have increased that dread feeling. Another small issue, probably a bigger issue for others, is that no matter what decision you make in certain situations, the only thing it seems to impact is how you are viewed by certain other NPCs. I have kind of gotten used to this in games, but it would nice for a game to really have a truly branching storyline sometime.There you have it.TL;DR I think it is an okay that could have been so much better with just a few changes.. Buggy, lots of grinding, and a very disappointing ending. Not fun all around. Don't buy this game.. AWESOME!!!- PLAY IN NOVEL OR RPG MODE.. Holly crap the game just stops in the middle of play. The end... Game is not finished dont buy.... The first thing to say about this visual novel, is that it has warts. The default text is continuous even though there is no\t way to back up and read text that you have advanced to. The combat is a slot machine, which I personally find asinine. The advancement of text is unreliable. With all of these faults, why do I recommend this visual novel? Because the storyline is so engrossing that I had to play until I finished. That's right, I played this novel for over five hours straight. This visual novel has a lot of room for improvement, but I hope that Highcliffe Media Publishing works the bugs out of this novel (and makes the finished product free to those of us who bought it). I will say that Dead But Alive! Southern England should be cinsidered an unfinished product now, because of its flaws. I will say that buying it now is worth the products shortcomings, and I hope that the developers will finish it with an upgrade at no charge to the present customers.. No real Opinion I grew up back in the days of Wing Commander when this sort of game Style was Common. It probably would have been a hit back in the early 90s, but definitely not my Style.I would recommend this Game to anyone who would Appreciate it, but I don't think your Average Millenial would have the same Nostalgia it represents.. Britain is struck with a zombie plague, and you must lead a ragtag gang of survivors in a search for supplies and your own missing daughter. Why are zombies rising up in Bournemouth? Does it matter?If you're looking for a first person shooter, this isn't it. This is resource management - maintaining and upgrading your camp, searching for supplies and looking for clues. It can still be quite tense! You may struggle a little with combat at first, and lockpicking takes a while to get the hang of, but persevere and you'll soon be hooked. It's hard to leave your camp when you still need to stock up on supplies and you're only a few materials shy of that next fence upgrade.Combat is done in an unusual style - rather than simply rolling dice, you have a sort of fruit machine. Spin the wheels and try to score more than your opponent. Score a skull, and you've automatically been hit. But there's a twist - get three skulls and, unless your opponent somehow does the same, you've automatically won.If you don't have the time for combat, you can simply hit the Auto button to resolve combat instantly. And if you never want to do that again, there's always "Visual Novel" mode, in which you focus on the resources and the plot and skip all those pesky puzzles. But why would you do that?DBA is an unusual and entertaining take on the much-visited zombie apocalypse genre, and a more realistic view of the collapse of civilisation than many. Now I'd best get back to it - the camp's low on food and we've heard rumours of a stockpile nearby.
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